The client approached us with the idea of developing a fun, educational game for German. So we sat down with a blank sheet of paper and started creating a concept, a world and a reward system.
In close cooperation with the client, we then developed the design and built the game for Android and iOS.
For the launch event we designed and filled a booth at Gamescom in August 2018 – with an overwhelmingly positive response!
Excerpt from Press Response:
Samuel Degen in Radio Hitwave on „Pippo aus Pepponia“